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Author |
Thread Statistics | Show CCP posts - 9 post(s) |
Destination SkillQueue
Are We There Yet
96
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Posted - 2011.11.15 11:07:00 -
[1] - Quote
Drones don't follow your orders. They don't focus fire even when the option is selected and they randomly drop targets. This happens in both aggressive and passive mode. Point being the current AI makes relying heavily on drones a very frustrating exercise in cat herding. Either fix the AI or take it behind the shed and shoot it. On second thought better just shoot it anyway and make a totally new AI from the beginning. That way there is no risk of porting over bugs from the old AI. |
Destination SkillQueue
Are We There Yet
1996
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Posted - 2011.12.23 09:15:00 -
[2] - Quote
Make tech 2 armor plates usefull for something. Seriously I don't recall ever seeing anyone use one, so any upsides they have in theory seem in practice to be irrelevant. |
Destination SkillQueue
Are We There Yet
1996
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Posted - 2012.01.11 20:04:00 -
[3] - Quote
Little thing, not a bug or a problem, but something to consider. Why does the skill ethnic relations exist in the game?
Quote:Skill at operating multiracial corporations. Extra 20% corporation members of other race than CEO allowed per skill level. Percentage is based on CEO's corporation management skills, not the number of people in the corporation.
It seems like a non-sensical timesink, that actually discourages you from getting characters from other races in to your corp. It's a easy skill to learn and train, so it's not really a problem, but couldn't you just get rid of it and refund the SP. It's not like EVE is in need of SP or time sinks anymore and I would assume you would want to encourage as many people as possible to be able to join player corps without any pointless barriers getting in the way. Again not a important issue by any stretch of the imagination, but something to consider. |
Destination SkillQueue
Are We There Yet
2028
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Posted - 2012.04.01 17:45:00 -
[4] - Quote
Make COSMOS agent missions repeatable, but with a long cooldown timer between repeats, similar to the way epic mision arcs are. Content that can only be done once in a characters lifetime is a huge waste of dev resources and I don't see any reason for the limit to stay, since you can prevent farming the rewards by implementing a suitably long cooldown timer to keep it balanced. |
Destination SkillQueue
Are We There Yet
2310
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Posted - 2012.04.28 10:42:00 -
[5] - Quote
When in station and looking at your ships it would be nice to see if any of them need repairing without having to open any new information windows(such as the fitting window). Anything besides yet another popup window to signal, that the ship you're trying to fly with isn't in perfect working order. Like a red wrench icon in the corner of the ship image or something equally obvious yet unobtrusive. |
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